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Blog posts tagged "Design"

Ubuntu Core

Recently the brand team designed new logos for Core and Ubuntu Core. Both of which will replace the existing Snappy logo and bring consistency across all Ubuntu Core branding, online and in print.     Guidelines for use Core Use the Core logo when the Ubuntu logo or the word Ubuntu appears within the same field of vision.

A week in Vancouver with the Landscape team

Earlier this month Peter and I headed to Vancouver to participate in a week-long Landscape sprint. The main goals of the sprint were to review the work that had been done in the past 6 months, and plan for the following cycle. IRL Landscape is a totally distributed team, so having regular face-to-face time throughout

September’s reading list

Here are the best links shared by the design team during the month of September: Empty States It’s ok to say what’s ok Sully – 208 Seconds Experience Google Allo Tech Giants Team Up to Fix Typography’s Biggest Problem Redesigning Chrome desktop Clarity Conference videos Thank you to Alejandra, Jamie, Joe and me for the

August’s reading list

August has been a quiet month, as many of team have taken some time off to enjoy the unusually lovely London summer weather, but we have a few great links to share with you that were shared by the design team this month: Developing a Crisis Communication Strategy Accessibility Guidelines An Evening with Cult Sensation

What is the best way to display online status? We tested it

Recently I have been working on the visual design for RCS (which stands for rich communications service) group chat. While working on the “Group Info” screen, we found ourselves wondering what the best way to display an online/offline status. Some of us thought text would be more explicit but others thought  it adds more noise

Convergent terminal

We have been looking at ways of making the Terminal app more pleasing, in terms of the user experience, as well as the visuals. I would like to share the work so far, invite users of the app to comment on the new designs, and share ideas on what other new features would be desirable.

Competition winner – Timer App

Back in June we hosted a competition that asked developers to use the AdaptivePageLayout component from the UI toolkit to create an app that converges across devices. We had some very impressive entires that used the component in different ways; choosing a winner was hard. However, after testing all the apps the design team chose a

Web team hack day

Last week the developers in the web team swapped the office for the lobby of the hotel across the street. The day was geared up to allow us to leave our daily tasks in the office and think of ideas that we would like to work on. The morning started with coffee and sitting in

Refreshed scrollbars!

You may have noticed that the scrollbars available on Ubuntu Touch and the Unity8 environment have recently received a huge overhaul in both visual appearance and user experience. More specifically, we redesigned the Scrollbar component (which is already provided in the Ubuntu UI Toolkit) and added a new ScrollView component that builds o

App Design Guides phase 2 release: Patterns

Last week we released phase 1 of the new App Design Guides, which included Get started and Building blocks. Now we have just released phase 2: Patterns. This includes handy guidance on gestures, navigation and layout possibilities to provide a great user experience in your app. Navigation: user journeys Find guidance for utilizing compone

The App Design Guides go live (bit by bit)

The App Design Guides have a new design and content refresh to better communicate the new convergent UI toolkit, and visualise best practice for designers and developer wishing to build an app or scope on Ubuntu. We will be posting these guides over the coming days and weeks. What’s to come… Phase 1 – Get

July’s reading list

Here are the best links shared by the design team during the month of July: 9 tips to help you rock your first (or next) conference presentation Notes from the road The Superbook: Turn your smartphone into a laptop for $99 Sega vs Nintendo is back! Mini Mega Drive to rival Classic NES re-release Scientists

Developing for Vanilla v1

As Inayaili recently blogged, we are now working towards a goal of releasing Version one (v1) of Vanilla for early September. Maturity Vanilla was created just over a year ago and in that time has been used to build a wide range of sites across Canonical and beyond. It currently averages around 1,500 downloads a

New starter Raul (UX designer) – “I want to challenge myself to do the most difficult things”

Meet the newest member of the design team, UX designer Raul Alvarez, who will be working on the Ubuntu convergence story. Raul will be bringing new ideas to improve our apps to allow for a seamless experience across all devices. We caught up with him to tell us more about his background and what attracted

See what our interns got up to and what they thought of our apps

Last week the design team had two interns undertaking their work experience at the London office. Our first student is studying computer science for her GCSEs and has an interest in Python programming and software engineering. The second student is studying Geography and IT and had a general interest in IT. The tasks We wanted

Introducing the new Juju store

Over the past few months, the Juju team has been working on a whole redesign of the Juju store homepage and we’re very happy to announce that it is now live! Juju is an application and service modelling tool that enables you to quickly model, configure, deploy and manage applications in the cloud. Juju comes